﻿@name=盘龙峰中

@attackPath=/attack/4.png

@appearEnemy|@maxCount=3|@mID=41&33#@magic=0#@attackid=,42&33#@magic=#@attackid=,43&34#@magic=1#@attackid=|@level=15,26

@phaseAllStart

@roleStart
@objID=288
@id=288
@x=280
@y=440
@dir=right
@walk|@speed=4|move=30
@roleEnd

@roleStart
@objID=289
@id=289
@x=376
@y=392
@dir=up
@walk|@speed=4|move=30
@roleEnd

@roleStart
@objID=292
@id=292
@x=168
@y=168
@dir=up
@walk|@speed=4|move=60
@roleEnd


@roleEventStart
@id=288
@beS
@auto
@beid=150288
@eid=GOTO_FIGHT_EVENT|@win=1502881|@lose=1502882|@mID=45|@level=20|@magic=|@attackID=|@mID=47|@level=21|@magic=|@attackID=
@beE
@roleEventEnd

@roleEventStart
@id=288
@beS
@auto
@beid=1502881
@eid=SET_MAN_POS_EVENT|@mID=288|@x=-48|@y=-48|@dir=up
@eid=GOTO_STATE_EVENT|@a=2
@beE
@roleEventEnd

@roleEventStart
@id=288
@beS
@auto
@beid=1502882
@eid=GAME_WIN_EVENT
@beE
@roleEventEnd


@roleEventStart
@id=289
@beS
@auto
@beid=150289
@eid=GOTO_FIGHT_EVENT|@win=1502891|@lose=1502892|@mID=49|@level=21|@magic=|@attackID=|@mID=50|@level=20|@magic=|@attackID=
@beE
@roleEventEnd

@roleEventStart
@id=289
@beS
@auto
@beid=1502891
@eid=SET_MAN_POS_EVENT|@mID=289|@x=-48|@y=-48|@dir=up
@eid=GOTO_STATE_EVENT|@a=2
@beE
@roleEventEnd

@roleEventStart
@id=289
@beS
@auto
@beid=1502892
@eid=GAME_WIN_EVENT
@beE
@roleEventEnd

@roleEventStart
@id=292
@beS
@auto
@beid=150292
@eid=GOTO_FIGHT_EVENT|@win=1502921|@lose=1502922|@mID=44|@level=25|@magic=|@attackID=|@mID=46|@level=25|@magic=0|@attackID=
@beE
@roleEventEnd

@roleEventStart
@id=292
@beS
@auto
@beid=1502921
@eid=SET_MAN_POS_EVENT|@mID=292|@x=-48|@y=-48|@dir=up
@eid=GOTO_STATE_EVENT|@a=2
@beE
@roleEventEnd

@roleEventStart
@id=292
@beS
@auto
@beid=1502922
@eid=GAME_WIN_EVENT
@beE
@roleEventEnd



@phaseEnd

@phase7UnFinishStart

@roleStart
@objID=201
@id=201
@x=-1
@y=-1
@dir=down
@roleEnd

@roleStart
@objID=202
@id=202
@x=-1
@y=-1
@dir=down
@roleEnd

@roleStart
@objID=252
@id=252
@x=-1
@y=-1
@dir=down
@roleEnd

@roleStart
@objID=253
@id=253
@x=-1
@y=-1
@dir=down
@roleEnd

@roleStart
@objID=254
@id=254
@x=-1
@y=-1
@dir=down
@roleEnd

@phaseEnd

