﻿
scene64:
name=深渊
phaseAll:
roles:
1
120
121
rolesEnd
role1:
spriteType=1
pos=1
x=192
y=218
defaultPos=1
dir=1
walk=0
role1End

role120:
spriteType=2
pos=1
x=73
y=40
defaultPos=1
dir=0
walk=0
role120End

role121:
spriteType=2
pos=1
x=310
y=40
defaultPos=1
dir=0
walk=0
role121End

phaseAllEnd
scene64End
